Thursday, December 31, 2009

TOTEM siblings

totem boxes

since they are relatively the same size. I wanted to see them stacked up. More narrow faces and less like a box. Imagining them in different arrangements. It occurred to me as I was waking up that I have seen heads on totems poles and I am probably influenced by their designs. Like most art, It needs something more. I have yet to discover what that is.

Sunday, December 27, 2009

green box monster costume

green box monster costume

From my sketchbooks: I always look though it was interesting when flipping through the pages. so I decided to just recreate it digitally. I like the repetition of triangles for the eyes and nose with the outside teeth.

Tuesday, December 22, 2009

robot eater
This is a little different. I started with color first and started with a silhouette which was shown from the Gnomon Master classes. Blocking out helps see the whole thing overall.

Monday, December 21, 2009

robot hero

My first attempt to paint something digitally so that I can present the doodles that I make on my sketchbooks quickly on my website. And also it would be easier for me to keep track of my ideas. It is easily lost in the different pages. It has been really important to be organized as things are becoming more complicated.

Wednesday, December 16, 2009

On Tuesday December 08 2009,
ASIFA EAST presented John Dilworth.

In the SVA auditorium, he showed his amazing body of work.It was very lively and full of energy. There were plenty of guest speakers and of course Courage the cowardly dog. In this picture the voice actor Courage performed his scream.I can't wait for their next event!

Wednesday, November 18, 2009


You follow this path. straight to the destination because it is the fastest way to get there. but when you reach you only see the wall. that is too high to climb. will you continue on? It seems like you can only see what is close and in front of you.

Sunday, October 4, 2009

My text animation. I was experimenting with camera moves toward text, my purpose was to create a dynamic way of presenting text. I exported different passes, the background and the foreground text. So that I could play with the footage in post in after effects. exporting 3d video with tracking data or exporting the camera in 3dsmax that can be imported in after effects. I wanted to continue to do more so I made a reactor simulation of the text breaking also.

Wednesday, August 12, 2009


get out your Anaglyph glasses. I wanted to experiment with different tools in 3dsmax. More movies are coming out in 3d stereovision. Is it going to replace our current tvs? hd stereovision tvs with blue ray maybe it will apply more to games. Does it actually enhance what we see on screen? is it good for the eyes? I also wanted to test my machine if could handle the scene. Irradiance settings is set to medium because I didn't want to wait too long to see results. Maybe if the objects in the scene were colorful then effect would be stronger? So many questions that are yet to be answered

Wednesday, June 3, 2009

Character Modeling for DC Digital animation group

Here are some of the screenshots of my demo showing how to model a character in 3dsmax. thanks to geoill's sketches

1.I started by setting up two planes and applied the two images(drawn in a t-pose) as textures as reference for the front and side view.make sure the texture is mapped correctly

2. I started to model a box and set it's center in the origin or at zero on the x-axis. added the edit poly modifier then deleted the other half of the box.

3. I mirrored an instance of the box on the x-axis. I then started to form the box into the shape of character.

4. Once I got the model set up. I added a meshsmooth modifier because the character is suppose to be smooth.

5.Once I am finished modeling the rest of the parts of the character, I deleted the instances and then mirrored again as a copy.

6.Then I attached everything into one editable poly. Finally welded all the vertices in the middle.

7. I then exported it as an obj for Will to import in Maya

Here is the link to the meetup group DC DIGITAL ANIMATION